Tutorials

Kinect v1 C++ SDK Basics

Minimal tutorials on how to use a Kinect in C++, with OpenGL (GLUT or SDL). These tutorials are for the v1.8 SDK, which is compatible with the structured light Kinect sensors: The XBox 360 Kinect and the Kinect for Windows.

Kinect v2 C++ SDK Basics

Minimal tutorials on how to use a Kinect in C++, with OpenGL (GLUT or SDL). These tutorials are for the v2 SDK, which is compatible with the time-of-flight Kinect sensor, i.e. the XBox One Kinect.

About

While playing with various device APIs, I found that many of the tools I was using were poorly supported. As a reference, I wrote up a set of tutorials. My guiding principle is focus.