I’m a PhD student in the Paul G. Allen School of Computer Science and Engineering at the University of Washington, supervised by Brian Curless and Michael Cohen. I’m broadly interested in computer graphics and vision; I also have interests in interfaces for 3D interaction.
My current research involves capturing lighting and reflectance in indoor scenes. Using this data we can edit and rerender the scene with accurate illumination, shadows, and lighting effects.
Edward Zhang, Ricardo Martin-Brualla, Janne Kontkanen, Brian Curless. 2021. “No Shadow Left Behind: Removing Objects and their Shadows using Approximate Lighting and Geometry”. The IEEE Conference on Computer Vision and Pattern Recognition (CVPR) 2021, to appear
Project Page | Arxiv
Edward Zhang, Michael F. Cohen, Brian Curless. 2018. “Discovering Point Lights with Intensity Distance Fields”. The IEEE Conference on Computer Vision and Pattern Recognition (CVPR) 2018
Edward Zhang, Michael F. Cohen, Brian Curless. 2016. “Emptying, Refurnishing, and Relighting Indoor Spaces”. ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia 2016)